![]() ![]() So, approximately 0.2% of people would get exactly this result, i.e. So it seems that the drop rate could be lower than 1:400/1:200. But if the rate was 0,5 it would be 1:200 with the buff. This must be with the double primal rate. So, let’s plug that in…ġ4 days * 1 player * 30 runs * 6 items = 2520 itemsĬhance that none of 2520 legendaries will be primal = (399/400)^2520 = 0.001822 I found a place that says ancient 9,7 primal 0,41 (using European decimal punctuation). Sure, you’ll get slightly less drops per GR, but you can run three times as many GRs in the same time. Drop the GR level until you can run them in 3-4 minutes a run. That means you’re taking 12 minutes per GR. You said you’re managing 10 GRs in two hours. The issue is how slowly you’re running your GRs. ![]() So, approximately 6% of people would get exactly this result, i.e. That’s 14 (days) * 2 (players) *10 (runs) * 8 (items) = 2.240 items.Ĭhance that a legendary will be primal = (1/400)Ĭhance that a legendary will not be primal = (399/400)Ĭhance that none of X legendaries will be primal = (399/400)^XĬhance that none of 1120 legendaries will be primal = (399/400)^1120 = 0.060597 ![]()
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